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Solution Manual For Starting Out with Python 2nd Edition by Tony Gaddis

Solution Manual For Starting Out with Python 2nd Edition by Tony Gaddis

In Starting Out with Python®, Second Edition Tony Gaddis’ evenly-paced, accessible coverage introduces students to the basics of programming and prepares them to transition into more complicated languages. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, detail-oriented explanations, and an abundance of exercises appear in every chapter. This text is intended for a one-semester introductory programming course for students with limited programming experience.

Additional ISBNs

0133001423, 9780133001426

Table of Contents

Starting Out with Python®
Starting Out with Python®
Contents at a Glance
Preface
Control Structures First, Then Classes
Changes in the Second Edition
Brief Overview of Each Chapter
Organization of the Text
Features of the Text
Supplements
Chapter 1 Introduction to Computers and Programming
Topics
1.1 Introduction
1.2 Hardware and Software
Hardware
The CPU
Main Memory
Secondary Storage Devices
Input Devices
Output Devices
Software
System Software
Application Software
Checkpoint
1.3 How Computers Store Data
Storing Numbers
Storing Characters
Advanced Number Storage
Other Types of Data
Checkpoint
1.4 How a Program Works
From Machine Language to Assembly Language
High-Level Languages
Key Words, Operators, and Syntax: an Overview
Compilers and Interpreters
Checkpoint
1.5 Using Python
Installing Python
The Python Interpreter
Interactive Mode
Writing Python Programs and Running Them in Script Mode
The IDLE Programming Environment
Review Questions
Multiple Choice
True or False
Short Answer
Exercises
Chapter 2 Input, Processing, and Output
Topics
2.1 Designing a Program
The Program Development Cycle
More About the Design Process
Understand the Task That the Program Is to Perform
Determine the Steps That Must Be Taken to Perform the Task
Pseudocode
Flowcharts
Checkpoint
2.2 Input, Processing, and Output
2.3 Displaying Output with the print Function
Strings and String Literals
Checkpoint
2.4 Comments
2.5 Variables
Creating Variables with Assignment Statements
Variable Naming Rules
Displaying Multiple Items with the print Function
Variable Reassignment
Numeric Data Types and Literals
Storing Strings with the str Data Type
Reassigning a Variable to a Different Type
Checkpoint
2.6 Reading Input from the Keyboard
Reading Numbers with the input Function
Checkpoint
2.7 Performing Calculations
Floating-Point and Integer Division
Operator Precedence
Grouping with Parentheses
The Exponent Operator
The Remainder Operator
Converting Math Formulas to Programming Statements
Mixed-Type Expressions and Data Type Conversion
Breaking Long Statements into Multiple Lines
Checkpoint
2.8 More About Data Output
Suppressing the print Function’s Ending Newline
Specifying an Item Separator
Escape Characters
Displaying Multiple Items with the + Operator
Formatting Numbers
Formatting in Scientific Notation
Inserting Comma Separators
Specifying a Minimum Field Width
Formatting a Floating-Point Number as a Percentage
Formatting Integers
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 3 Simple Functions
Topics
3.1 Introduction to Functions
Benefits of Modularizing a Program with Functions
Simpler Code
Code Reuse
Better Testing
Faster Development
Easier Facilitation of Teamwork
Checkpoint
3.2 Defining and Calling a Function
Function Names
Defining and Calling a Function
Calling a Function
Indentation in Python
Checkpoint
3.3 Designing a Program to Use Functions
Flowcharting a Program with Functions
Top-Down Design
Hierarchy Charts
Pausing Execution Until the User Presses Enter
3.4 Local Variables
Scope and Local Variables
Checkpoint
3.5 Passing Arguments to Functions
Parameter Variable Scope
Passing Multiple Arguments
Making Changes to Parameters
Keyword Arguments
Mixing Keyword Arguments with Positional Arguments
Checkpoint
3.6 Global Variables and Global Constants
Global Constants
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 4 Decision Structures and Boolean Logic
Topics
4.1 The if Statement
Boolean Expressions and Relational Operators
The >= and <= Operators
The == Operator
Putting It All Together
Nested Blocks
Checkpoint
4.2 The if-else Statement
Indentation in the if-else Statement
Checkpoint
4.3 Comparing Strings
Other String Comparisons
Checkpoint
4.4 Nested Decision Structures and the if-elif-else Statement
Testing a Series of Conditions
The if-elif-else Statement
Checkpoint
4.5 Logical Operators
The and Operator
The or Operator
Short-Circuit Evaluation
The not Operator
The Loan Qualifier Program Revisited
Yet Another Loan Qualifier Program
Checking Numeric Ranges with Logical Operators
Checkpoint
4.6 Boolean Variables
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 5 Repetition Structures
Topics
5.1 Introduction to Repetition Structures
Condition-Controlled and Count-Controlled Loops
Checkpoint
5.2 The while Loop: a Condition-Controlled Loop
The while Loop is a Pretest Loop
Infinite Loops
Calling Functions in a Loop
Checkpoint
5.3 The for Loop: a Count-Controlled Loop
Using the range Function with the for Loop
Using the Target Variable Inside the Loop
Letting the User Control the Loop Iterations
Generating an Iterable Sequence that Ranges from Highest to Lowest
Checkpoint
5.4 Calculating a Running Total
The Augmented Assignment Operators
Checkpoint
5.5 Sentinels
Checkpoint
5.6 Input Validation Loops
Checkpoint
5.7 Nested Loops
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 6 Value-Returning Functions and Modules
Topics
6.1 Introduction to Value-Returning Functions: Generating Random Numbers
Standard Library Functions and the import Statement
Generating Random Numbers
Experimenting with Random Numbers in Interactive Mode
The randrange, random, and uniform Functions
Random Number Seeds
Checkpoint
6.2 Writing Your Own Value-Returning Functions
Making the Most of the return Statement
How to Use Value-Returning Functions
Using IPO Charts
Returning Strings
Returning Boolean Values
Using Boolean Functions in Validation Code
Returning Multiple Values
Checkpoint
6.3 The math Module
The math.pi and math.e Values
Checkpoint
6.4 Storing Functions in Modules
Menu Driven Programs
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 7 Files and Exceptions
Topics
7.1 Introduction to File Input and Output
Types of Files
File Access Methods
Filenames and File Objects
Opening a File
Specifying the Location of a File
Writing Data to a File
Reading Data From a File
Concatenating a Newline to a String
Reading a String and Stripping the Newline from It
Appending Data to an Existing File
Writing and Reading Numeric Data
Checkpoint
7.2 Using Loops to Process Files
Reading a File with a Loop and Detecting the End of the File
Using Python’s for Loop to Read Lines
Checkpoint
7.3 Processing Records
Checkpoint
7.4 Exceptions
Handling Multiple Exceptions
Using One except Clause to Catch All Exceptions
Displaying an Exception’s Default Error Message
The else Clause
The finally Clause
What If an Exception Is Not Handled?
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 8 Lists and Tuples
Topics
8.1 Sequences
8.2 Introduction to Lists
The Repetition Operator
Iterating over a List with the for Loop
Indexing
The len Function
Lists Are Mutable
Concatenating Lists
Checkpoint
8.3 List Slicing
Checkpoint
8.4 Finding Items in Lists with the in Operator
Checkpoint
8.5 List Methods and Useful Built-in Functions
The append Method
The index Method
The insert Method
The sort Method
The remove Method
The reverse Method
The del Statement
The min and max Functions
Checkpoint
8.6 Copying Lists
8.7 Processing Lists
Totaling the Values in a List
Averaging the Values in a List
Passing a List as an Argument to a Function
Returning a List from a Function
Working with Lists and Files
8.8 Two-Dimensional Lists
Checkpoint
8.9 Tuples
What’s the Point?
Converting Between Lists and Tuples
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 9 More About Strings
Topics
9.1 Basic String Operations
Accessing the Individual Characters in a String
Iterating over a String with the for Loop
Indexing
IndexError Exceptions
The len Function
String Concatenation
Strings Are Immutable
Checkpoint
9.2 String Slicing
Checkpoint
9.3 Testing, Searching, and Manipulating Strings
Testing Strings with in and not in
String Methods
String Testing Methods
Modification Methods
Searching and Replacing
The Repetition Operator
Splitting a String
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 10 Dictionaries and Sets
Topics
10.1 Dictionaries
Creating a Dictionary
Retrieving a Value from a Dictionary
Using the in and not in Operators to Test for a Value in a Dictionary
Adding Elements to an Existing Dictionary
Deleting Elements
Getting the Number of Elements in a Dictionary
Mixing Data Types in a Dictionary
Creating an Empty Dictionary
Using the for Loop to Iterate over a Dictionary
Some Dictionary Methods
The clear Method
The get Method
The items Method
The keys Method
The pop Method
The popitem Method
The values Method
Checkpoint
10.2 Sets
Creating a Set
Getting the Number of Elements in a Set
Adding and Removing Elements
Using the for Loop to Iterate over a Set
Using the in and not in Operators to Test for a Value in a Set
Finding the Union of Sets
Finding the Intersection of Sets
Finding the Difference of Sets
Finding the Symmetric Difference of Sets
Finding Subsets and Supersets
Checkpoint
10.3 Serializing Objects
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 11 Classes and Object-Oriented Programming
Topics
11.1 Procedural and Object-Oriented Programming
Object Reusability
An Everyday Example of an Object
Checkpoint
11.2 Classes
Class Definitions
Hiding Attributes
Storing Classes in Modules
The BankAccount Class
The _ _str_ _ method
Checkpoint
11.3 Working with Instances
Accessor and Mutator Methods
Passing Objects as Arguments
Checkpoint
11.4 Techniques for Designing Classes
The Unified Modeling Language
Finding the Classes in a Problem
Writing a Description of the Problem Domain
Identify All of the Nouns
Refining the List of Nouns
Identifying a Class’s Responsibilities
The Customer Class
The Car Class
The ServiceQuote Class
This Is only the Beginning
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 12 Inheritance
Topics
12.1 Introduction to Inheritance
Generalization and Specialization
Inheritance and the “Is a” Relationship
Inheritance in UML Diagrams
Checkpoint
12.2 Polymorphism
The isinstance Function
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 13 Recursion
Topics
13.1 Introduction to Recursion
13.2 Problem Solving with Recursion
Using Recursion to Calculate the Factorial of a Number
Direct and Indirect Recursion
Checkpoint
13.3 Examples of Recursive Algorithms
Summing a Range of List Elements with Recursion
The Fibonacci Series
Finding the Greatest Common Divisor
The Towers of Hanoi
Recursion versus Looping
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Chapter 14 GUI Programming
Topics
14.1 Graphical User Interfaces
GUI Programs Are Event-Driven
Checkpoint
14.2 Using the tkinter Module
Checkpoint
14.3 Display Text with Label Widgets
Checkpoint
14.4 Organizing Widgets with Frames
14.5 Button Widgets and Info Dialog Boxes
Creating a Quit Button
14.6 Getting Input with the Entry Widget
14.7 Using Labels as Output Fields
Checkpoint
14.8 Radio Buttons and Check Buttons
Radio Buttons
Using Callback Functions with Radiobuttons
Check Buttons
Checkpoint
Review Questions
Multiple Choice
True or False
Short Answer
Algorithm Workbench
Programming Exercises
Appendix A Installing Python
Installing Python
Adding the Python Directory to the Path Variable
Appendix B Introduction to IDLE
Starting IDLE and Using the Python Shell
Writing a Python Program in the IDLE Editor
Color Coding
Automatic Indentation
Saving a Program
Running a Program
Other Resources
Appendix C The ASCII Character Set
Appendix D Answers to Checkpoints
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Index
Symbols
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
Z
Credits
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Solution Manual For Starting Out with Python 2nd Edition by Tony Gaddis