Solution Manual For Starting Out With App Inventor for Android 1st Edition by Tony Gaddis



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Solution Manual For Starting Out With App Inventor for Android 1st Edition by Tony Gaddis

Solution Manual For Starting Out With App Inventor for Android 1st Edition by Tony Gaddis

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. In Starting Out with App Inventor for Android, Tony Gaddis and Rebecca Halsey teach the fundamentals of programming while simultaneously showing students how to create fun, useful, and imaginative apps. Because App Inventor allows students to create apps and see them running on a phone, programming becomes a personally meaningful skill.  Gaddis’s highly accessible, step-by-step presentation presents all the details needed to understand the “how” and the “why”—but never loses sight of the fact that most novice programmers struggle with this material. His gradual approach ensures that readers understand the logic behind developing high-quality programs.  Teaching and Learning Experience This program presents a better teaching and learning experience—for you and your students. It will help:  Engage Students with Dynamic Mobile Apps: Students not only learn how to create their own apps, they can actually see them run on their phone or the Android emulator. Enhance Learning with the Gaddis Approach: Gaddis’s accessible approach features clear and easy-to-read code listings, concise real-world examples, and exercises in every chapter. Motivate Learning: When students learn they can easily create their own mobile apps, they become motivated to learn programming—whether that is in the CSO or CS1 course. Integrate App Inventor in the Classroom: App Inventor can be used in a variety of ways in the classroom, and this text is designed to accommodate all of them.

Additional ISBNs

0132955261, 1292080329, 9780132955263, 9781292080321, 0133525996, 9780133525991

Table of Contents

Title Page
Copyright Page
About the Authors
Chapter 1 Introduction to Programming and App Inventor
1.1 Introduction
1.2 What Is a Computer Program?
1.3 Introducing App Inventor
TUTORIAL 1-1: Starting App Inventor and Creating a New Project
1.4 Getting Hands-On with App Inventor
TUTORIAL 1-2: Creating the Screen for the Hello World App
TUTORIAL 1-3: Completing the Hello World App
TUTORIAL 1-4: Creating the Good Morning Translator App
Review Questions
Chapter 2 Working with Media
2.1 Displaying Images
TUTORIAL 2-1: Changing the Screen’s Background Image
TUTORIAL 2-2: Switching the Screen’s Background Image in Code
TUTORIAL 2-3: Using the Image Component
TUTORIAL 2-4: Creating the Flags App
2.2 Duplicating Blocks and Using Dropdowns
2.3 Sounds
TUTORIAL 2-5: Creating the Guitar App
TUTORIAL 2-6: Making the Phone Vibrate
2.4 Color Blocks
2.5 Layout Components
TUTORIAL 2-7: Using Layout Components and Color Blocks
2.6 Commenting Blocks
TUTORIAL 2-8: Adding Comments
Review Questions
Chapter 3 Input, Variables, and Calculations
3.1 The TextBox Component
3.2 Performing Calculations
TUTORIAL 3-1: Calculating Fuel Economy
TUTORIAL 3-2: Creating the Restaurant Tip Calculator App
3.3 Storing Data with Variables
TUTORIAL 3-3: Creating the Kilometer Converter App
TUTORIAL 3-4: Creating the Change Counter App
3.4 Creating Blocks with Typeblocking
3.5 The Slider Component
3.6 Math Functions
Review Questions
Chapter 4 Decision Blocks and Boolean Logic
4.1 Introduction to Decision Blocks
4.2 Relational Operators and the if Block
TUTORIAL 4-1: The Test Average App
4.3 The if then else Block
TUTORIAL 4-2: Modifying the Test Average App
TUTORIAL 4-3: Creating the Wages App
4.4 A First Look at Comparing Strings
4.5 Logical Operators
TUTORIAL 4-4: Creating the Range Checker App
4.6 Nested Decision Blocks
TUTORIAL 4-5: Creating the Grader App
4.7 The if then else if Block
4.8 Working with Random Numbers
TUTORIAL 4-6: Simulating Coin Tosses
4.9 The Screen’s Initialize Event
4.10 The ListPicker Component
TUTORIAL 4-7: Creating the Time Zone App
4.11 The CheckBox Component
Review Questions
Chapter 5 Repetition Blocks, Times, and Dates
5.1 The Notifier Component
5.2 The while Loop
TUTORIAL 5-1: The Ending Balance App
5.3 The for each Loop
TUTORIAL 5-2: Calculating a Sum of Consecutive Numbers
5.4 The Clock Component
TUTORIAL 5-3: Creating a Clock App
5.5 The DatePicker Component
Review Questions
Chapter 6 Procedures and Functions
6.1 Modularizing Your Code with Procedures
6.2 Procedures
TUTORIAL 6-1: Creating the Lights App
6.3 Passing Arguments to Procedures
TUTORIAL 6-2: Creating the AreaCircle App
6.4 Returning Values From Procedures
TUTORIAL 6-3: The Cups To Ounces App
Review Questions
Chapter 7 Lists
7.1 Creating a List
TUTORIAL 7-1: Creating a List
7.2 Iterating Over a List with the for each Loop
TUTORIAL 7-2: Iterating Over a List with the for each Loop
7.3 Selecting an Item
TUTORIAL 7-3: Selecting an Item in a List
TUTORIAL 7-4: Using the length of list Function
7.4 Inserting and Appending Items
TUTORIAL 7-5: Add Items to a List
7.5 Removing Items
7.6 Replacing Items
TUTORIAL 7-6: Replacing and Removing List Items
7.7 Searching for an Item
TUTORIAL 7-7: Creating a Number-Guessing Game
7.8 Other List Functions
Review Questions
Chapter 8 Storing Data on the Device
8.1 App Inventor Storage Components
8.2 The Application Sandbox
8.3 File Component
TUTORIAL 8-1: Creating a File
8.4 Retrieving a File
TUTORIAL 8-2: Retrieving a File
TUTORIAL 8-3: Appending a File
8.5 TinyDB
8.6 Tag-Value Pairs
8.7 Storing a Tag-Value Pair
TUTORIAL 8-4: Storing Names and Phone Numbers
8.8 Retrieving a Value
TUTORIAL 8-5: Storing and Retrieving Values
8.9 Tag-Value Pairs when the Value is a List
TUTORIAL 8-6: Storing a List as a Value in a Tag-Value Pair
8.10 TinyDB Across Multiple Screens
TUTORIAL 8-7: TinyDB across Multiple Screens
Review Questions
Chapter 9 Graphics and Animation
9.1 The Canvas Component
TUTORIAL 9-1: Drawing on the Canvas
9.2 The Ball and ImageSprite Component
TUTORIAL 9-2: Bouncing Ball
TUTORIAL 9-3: Fishbowl – Using the ImageSprite Component
9.3 Using the Clock Component to Create Animations
TUTORIAL 9-4: Crack the Egg
9.4 Dragging Sprites
TUTORIAL 9-5: Drag Ball Sprite Example
TUTORIAL 9-6: Drag the Ball into the Box
9.5 Detecting Collisions
TUTORIAL 9-7: Popping Balloons
Review Questions
Chapter 10 Working with Text
10.1 Concatenating Strings
10.2 Comparing Strings
TUTORIAL 10-1: Comparing Strings
10.3 Trimming a String
10.4 Converting Case
TUTORIAL 10-2: Trim and Convert to Format Tags
10.5 Finding a Substring
TUTORIAL 10-3: Validate an Email Address
10.6 Replacing a Substring
10.7 Extracting a Substring
10.8 Splitting a Substring
TUTORIAL 10-4: Validating Email – Valid Name and Top-Level Domain
Review Questions
Chapter 11 Text to Speech and Text Messaging
11.1 The TextToSpeech Component
TUTORIAL 11-1: Text to Speech
11.2 The Texting Component
11.3 Receiving Text Messages
TUTORIAL 11-2: Creating the Speak Messages from Family App
11.4 Sending Text Messages
TUTORIAL 11-3: Reply to Family
Review Questions
Chapter 12 Sensors
12.1 The LocationSensor
TUTORIAL 12-1: Display Location
12.2 The OrientationSensor
TUTORIAL 12-2: Cat and Mouse
12.3 The Accelerometer
TUTORIAL 12-3: Shake to Clear Canvas
12.4 Using the ActivityStarter Component to launch Google Maps
TUTORIAL 12-4: Open Google Maps
Review Questions
Chapter 13 Other App Inventor Capabilities
13.1 Recording Audio
TUTORIAL 13-1: Record and PlayBack Audio
13.2 Taking a Photo with the Phone’s Camera
13.3 The Camcorder Component
13.4 Using the ImagePicker Component
TUTORIAL 13-2: Using the ImagePicker
13.5 Playing Video
TUTORIAL 13-3: Playing Video
13.6 Selecting Contacts from the Contact List and Placing Phone Calls
TUTORIAL 13-4: Using the Contact and Phone Number Pickers
TUTORIAL 13-5: Using the PhoneCall component
13.7 Scanning a Barcode
13.8 Using Voice Recognition
TUTORIAL 13-6: Speak a Text Message
13.9 Connecting to a Twitter Account
TUTORIAL 13-7: Building a Twitter Application
13.10 TinyWebDB
Review Questions
Appendix A: Setting Up App Inventor
Appendix B: Connecting an Android Device to App Inventor
Appendix C: Uploading Your Application to App Inventor Gallery and Google Play Store
Appendix D: Component Reference
Appendix E: Answers to Checkpoints
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Solution Manual For Starting Out With App Inventor for Android 1st Edition by Tony Gaddis