Solution Manual for Java Software Solutions 8th Edition by John Lewis

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Solution Manual for Java Software Solutions 8th Edition by John Lewis

Solution Manual for Java Software Solutions 8th Edition by John Lewis

Note: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab  search for ISBN-10: 0133796280/ISBN-13: 9780133796285. That package includes ISBN-10: 0133594955/ISBN-13: 9780133594959 and ISBN-10:0133781283 /ISBN-13: 9780133781281. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor. Java Software Solutions is intended for use in the Java programming course. It is also suitable for  readers interested in introductory Java programming.   This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Java Software Solutions teaches a foundation of programming techniques to foster well-designed object-oriented software. Heralded for its integration of small and large realistic examples, this worldwide best-selling text emphasizes building solid problem-solving and design skills to write high-quality programs.   MyProgrammingLab for Java Software Solutions is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams–resulting in better performance in the course–and provides educators a dynamic set of tools for gauging individual and class progress.   Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program will: Personalize Learning: Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Help Students Build Sound Program-Development Skills: A software methodology is introduced early and revisited throughout the text to ensure that students build sound program-development skills.   Enhance Learning with In-text Features: A variety of features in each chapter help motivate learning. Provide Opportunities to Practice Design Skills and Implement Java Programs:  A wealth of end-of-chapter programming projects and chapter review features help reinforce key concepts. Support Instructors and Students: Resources to support learning are available on the Companion website and Instructor Resource Center.

 

java™ Software Solutions Foundations of Program Design
Preface
New to This Edition
Cornerstones of the Text
Chapter Breakdown
Supplements
Online Practice and Assessment with MyProgrammingLab
Instructor Resources
Features
Contents
VideoNote
Credits
1 Introduction
Chapter Objectives
1.1 Computer Processing
Software Categories
Digital Computers
Binary Numbers
Self-Review Questions (see answers in Appendix N)
1.2 Hardware Components
Computer Architecture
Input/Output Devices
Main Memory and Secondary Memory
The Central Processing Unit
Self-Review Questions (see answers in Appendix N)
1.3 Networks
Network Connections
Local-Area Networks and Wide-Area Networks
The Internet
The World Wide Web
Uniform Resource Locators
Self-Review Questions (see answers in Appendix N)
1.4 The Java Programming Language
LISTING 1.1
Output
A Java Program
Comments
Identifiers and Reserved Words
LISTING 1.2
Output
White Space
LISTING 1.3
Output
Self-Review Questions (see answers in Appendix N )
1.5 Program Development
Programming Language Levels
Editors, Compilers, and Interpreters
Development Environments
Syntax and Semantics
Errors
Self-Review Questions (see answers in Appendix N )
1.6 Object-Oriented Programming
Problem Solving
Object-Oriented Software Principles
Self-Review Questions (see answers in Appendix N)
Summary of Key Concepts
Exercises
Programming Projects
2 Data and Expressions
Chapter Objectives
2.1 Character Strings
The print and println Methods
LISTING 2.1
Output
String Concatenation
LISTING 2.2
Output
LISTING 2.3
Output
Escape Sequences
LISTING 2.4
Output
Self-Review Questions (see answers in Appendix N )
2.2 Variables and Assignment
Variables
LISTING 2.5
Output
The Assignment Statement
LISTING 2.6
Output
Constants
Self-Review Questions (see answers in Appendix N )
2.3 Primitive Data Types
Integers and Floating Points
Characters
Booleans
Self-Review Questions (see answers in Appendix N )
2.4 Expressions
Arithmetic Operators
Operator Precedence
LISTING 2.7
Output
Increment and Decrement Operators
Assignment Operators
Self-Review Questions (see answers in Appendix N )
2.5 Data Conversion
Conversion Techniques
Self-Review Questions (see answers in Appendix N )
2.6 Interactive Programs
The Scanner Class
LISTING 2.8
Output
LISTING 2.9
Output
Self-Review Questions (see answers in Appendix N )
2.7 Graphics
Coordinate Systems
Representing Color
Self-Review Questions (see answers in Appendix N )
2.8 Applets
LISTING 2.10
Display
Executing Applets Using the Web
Self-Review Questions (see answers in Appendix N )
2.9 Drawing Shapes
The Graphics Class
LISTING 2.11
Display
Self-Review Questions (see answers in Appendix N )
Summary of Key Concepts
Exercises
Programming Projects
What Happened?
What Caused It?
Lessons Learned
3 Using Classes and Objects
Chapter Objectives
3.1 Creating Objects
Aliases
Self-Review Questions (see answers in Appendix N )
3.2 The String Class
LISTING 3.1
Output
Self-Review Questions (see answers in Appendix N )
3.3 Packages
The import Declaration
Self-Review Questions (see answers in Appendix N )
3.4 The Random Class
LISTING 3.2
Output
Self-Review Questions (see answers in Appendix N )
3.5 The Math Class
LISTING 3.3
OUTPUT
Self-Review Questions (see answers in Appendix N )
3.6 Formatting Output
The NumberFormat Class
LISTING 3.4
Output
The DecimalFormat Class
The printf Method
LISTING 3.5
Output
Self-Review Questions (see answers in Appendix N )
3.7 Enumerated Types
LISTING 3.6
Output
Self-Review Questions (see answers in Appendix N )
3.8 Wrapper Classes
Autoboxing
Self-Review Questions (see answers in Appendix N )
3.9 Components and Containers
Frames and Panels
LISTING 3.7
DISPLAY
Self-Review Questions (see answers in Appendix N )
3.10 Nested Panels
LISTING 3.8
Display
Self-Review Questions (see answers in Appendix N )
3.11 Images
LISTING 3.9
Display
Self-Review Questions (see answers in Appendix N )
Summary of Key Concepts
Exercises
Programming Projects
4 Writing Classes
Chapter Objectives
4.1 Classes and Objects Revisited
Self-Review Questions (see answers in Appendix N )
4.2 Anatomy of a Class
LISTING 4.1
Output
LISTING 4.2
Instance Data
UML Class Diagrams
Self-Review Questions (see answers in Appendix N )
4.3 Encapsulation
Visibility Modifiers
Accessors and Mutators
Self-Review Questions (see answers in Appendix N )
4.4 Anatomy of a Method
Parameters
The return Statement
Parameters
Local Data
Bank Account Example
LISTING 4.3
Output
LISTING 4.4
Self-Review Questions (see answers in Appendix N )
4.5 Constructors Revisited
Self-Review Questions (see answers in Appendix N )
4.6 Graphical Objects
LISTING 4.5
Display
LISTING 4.6
LISTING 4.7
Display
LISTING 4.8
LISTING 4.9
Self-Review Questions (see answers in Appendix N )
4.7 Graphical User Interfaces
Self-Review Questions (see answers in Appendix N )
4.8 Buttons
LISTING 4.10
Display
LISTING 4.11
Self-Review Questions (see answers in Appendix N )
4.9 Text Fields
LISTING 4.12
Display
LISTING 4.13
Self-Review Questions (see answers in Appendix N )
Summary of Key Concepts
Exercises
Programming Projects
What Happened?
What Caused It?
Lessons Learned
5 Conditionals and Loops
Chapter Objectives
5.1 Boolean Expressions
Equality and Relational Operators
Logical Operators
Self-Review Questions (see answers in Appendix N )
5.2 The if Statement
LISTING 5.1
Output
The if-else Statement
LISTING 5.2
Output
LISTING 5.3
Output
LISTING 5.4
Using Block Statements
LISTING 5.5
Output
Nested if Statements
LISTING 5.6
Output
Self-Review Questions (see answers in Appendix N )
5.3 Comparing Data
Comparing Floats
Comparing Characters
Comparing Objects
Self-Review Questions (see answers in Appendix N )
5.4 The while Statement
LISTING 5.7
Output
LISTING 5.8
Output
Infinite Loops
Nested Loops
LISTING 5.9
Output
The break and continue Statements
Self-Review Questions (see answers in Appendix N )
5.5 Iterators
Reading Text Files
LISTING 5.10
Output
Self-Review Questions (see answers in Appendix N )
5.6 The ArrayList Class
LISTING 5.11
Output
Self-Review Questions
5.7 Determining Event Sources
LISTING 5.12
Display
LISTING 5.13
5.8 Check Boxes and Radio Buttons
Check Boxes
LISTING 5.14
Display
LISTING 5.15
Radio Buttons
LISTING 5.16
Display
LISTING 5.17
Summary of Key Concepts
Exercises
Programming Projects
What Happened?
What Caused It?
Lessons Learned
6 More Conditionals and Loops
Chapter Objectives
6.1 The switch Statement
Switch Case
LISTING 6.1
Output
Self-Review Questions (see answers in Appendix N)
6.2 The Conditional Operator
Self-Review Questions (see answers in Appendix N)
6.3 The do Statement
LISTING 6.2
Output
Self-Review Questions (see answers in Appendix N)
6.4 The for Statement
For Init
For Update
LISTING 6.3
Output
The for-each Loop
LISTING 6.4
Output
Comparing Loops
Self-Review Questions (see answers in Appendix N)
6.5 Drawing with Loops and Conditionals
LISTING 6.5
Display
LISTING 6.6
LISTING 6.7
Display
LISTING 6.8
6.6 Dialog Boxes
LISTING 6.9
Display
Summary of Key Concepts
Exercises
Programming Projects
7 Object-Oriented Design
Chapter Objectives
7.1 Software Development Activities
Self-Review Questions (see answers in Appendix N)
7.2 Identifying Classes and Objects
Assigning Responsibilities
Self-Review Questions (see answers in Appendix N)
7.3 Static Class Members
Static Variables
Static Methods
LISTING 7.1
Output
LISTING 7.2
Self-Review Questions (see answers in Appendix N)
7.4 Class Relationships
Dependency
Dependencies Among Objects of the Same Class
LISTING 7.3
Output
LISTING 7.4
Aggregation
LISTING 7.5
Output
LISTING 7.6
LISTING 7.7
The this Reference
Self-Review Questions (see answers in Appendix N)
7.5 Interfaces
LISTING 7.8
LISTING 7.9
LISTING 7.10
Output
The Comparable Interface
The Iterator Interface
Self-Review Questions (see answers in Appendix N)
7.6 Enumerated Types Revisited
LISTING 7.11
LISTING 7.12
Output
Self-Review Question (see answer in Appendix N)
7.7 Method Design
Method Decomposition
LISTING 7.13
Output
LISTING 7.14
Method Parameters Revisited
LISTING 7.15
Output
LISTING 7.16
LISTING 7.17
Self-Review Questions (see answers in Appendix N)
7.8 Method Overloading
Self-Review Questions (see answers in Appendix N)
7.9 Testing
Reviews
Defect Testing
Self-Review Question (see answer in Appendix N)
7.10 GUI Design
Self-Review Questions (see answers in Appendix N)
7.11 Layout Managers
LISTING 7.18
Flow Layout
LISTING 7.19
Display
LISTING 7.20
Display
Border Layout
LISTING 7.21
Display
Grid Layout
LISTING 7.22
Display
Box Layout
LISTING 7.23
Display
Self-Review Questions (see answers in Appendix N)
7.12 Borders
LISTING 7.24
Display
Self-Review Questions (see answers in Appendix N)
7.13 Containment Hierarchies
Self-Review Questions (see answers in Appendix N)
Summary of Key Concepts
Exercises
Programming Projects
What Happened?
What Caused It?
Lessons Learned
8 Arrays
Chapter Objectives
8.1 Array Elements
Self-Review Questions (see answers in Appendix N)
8.2 Declaring and Using Arrays
LISTING 8.1
Output
Bounds Checking
LISTING 8.2
Output
LISTING 8.3
Output
Alternate Array Syntax
Initializer Lists
Arrays as Parameters
LISTING 8.4
Output
Self-Review Questions (see answers in Appendix N)
8.3 Arrays of Objects
LISTING 8.5
Output
LISTING 8.6
LISTING 8.7
Output
LISTING 8.8
LISTING 8.9
Self-Review Questions (see answers in Appendix N)
8.4 Command-Line Arguments
LISTING 8.10
Output
Self-Review Questions (see answers in Appendix N)
8.5 Variable Length Parameter Lists
LISTING 8.11
Output
LISTING 8.12
Self-Review Questions (see answers in Appendix N)
8.6 Two-Dimensional Arrays
LISTING 8.13
Output
LISTING 8.14
Output
Multidimensional Arrays
Self-Review Questions (see answers in Appendix N)
8.7 Polygons and Polylines
LISTING 8.15
Display
LISTING 8.16
The Polygon Class
Self-Review Questions (see answers in Appendix N)
8.8 Mouse Events
LISTING 8.17
Display
LISTING 8.18
LISTING 8.19
Display
LISTING 8.20
Self-Review Questions (see answers in Appendix N)
8.9 Key Events
LISTING 8.21
Display
LISTING 8.22
Self-Review Questions (see answers in Appendix N)
Summary of Key Concepts
Exercises
Programming Projects
What Happened?
What Caused It?
Lessons Learned
9 Inheritance
Chapter Objectives
9.1 Creating Subclasses
LISTING 9.1
Output
LISTING 9.2
The protected Modifier
LISTING 9.3
The super Reference
LISTING 9.4
Output
Listing 9.5
Listing 9.6
Multiple Inheritance
Self-Review Questions (see answers in Appendix N)
9.2 Overriding Methods
LISTING 9.7
Output
Listing 9.8
LISTING 9.9
Shadowing Variables
Self-Review Questions (see answers in Appendix N)
9.3 Class Hierarchies
The Object Class
Abstract Classes
Interface Hierarchies
Self-Review Questions (see answers in Appendix N)
9.4 Visibility
LISTING 9.10
Output
LISTING 9.11
LISTING 9.12
Self-Review Questions (see answers in Appendix N)
9.5 Designing for Inheritance
Restricting Inheritance
Self-Review Questions (see answers in Appendix N)
9.6 The Component Class Hierarchy
Self-Review Questions (see answers in Appendix N)
9.7 Extending Adapter Classes
LISTING 9.13
DISPLAY
Listing 9.14
Self-Review Questions (see answers in Appendix N)
9.8 The Timer Class
LISTING 9.15
DISPLAY
LISTING 9.16
Self-Review Questions (see answers in Appendix N)
Summary of Key Concepts
Exercises
Programming Projects
What Happened?
What Caused It?
Lessons Learned
10 Polymorphism
Chapter Objectives
10.1 Late Binding
Self-Review Questions (see answers in Appendix N)
10.2 Polymorphism via Inheritance
LISTING 10.1
Output
LISTING 10.2
LISTING 10.3
LISTING 10.4
LISTING 10.5
LISTING 10.6
LISTING 10.7
Self-Review Questions (see answers in Appendix N)
10.3 Polymorphism via Interfaces
Self-Review Questions (see answers in Appendix N)
10.4 Sorting
Selection Sort
LISTING 10.8
Output
LISTING 10.9
LISTING 10.10
Insertion Sort
Comparing Sorts
Self-Review Questions (see answers in Appendix N)
10.5 Searching
Linear Search
LISTING 10.11
Output
Binary Search
LISTING 10.12
Comparing Searches
Self-Review Questions (see answers in Appendix N)
10.6 Designing for Polymorphism
Self-Review Questions (see answers in Appendix N)
10.7 Event Processing
10.8 File Choosers
LISTING 10.13
Display
10.9 Color Choosers
LISTING 10.14
Display
10.10 Sliders
LISTING 10.15
Display
LISTING 10.16
Summary of Key Concepts
Exercises
Programming Projects
11 Exceptions
Chapter Objectives
11.1 Exception Handling
Self-Review Questions (see answers in Appendix N)
11.2 Uncaught Exceptions
Listing 11.1
Output
Self-Review Question (see answer in Appendix N)
11.3 The try-catch Statement
LISTING 11.2
Output
The finally Clause
Self-Review Questions (see answers in Appendix N)
11.4 Exception Propagation
LISTING 11.3
Output
LISTING 11.4
Self-Review Questions (see answers in Appendix N)
11.5 The Exception Class Hierarchy
LISTING 11.5
Output
LISTING 11.6
Checked and Unchecked Exceptions
Self-Review Questions (see answers in Appendix N)
11.6 I/O Exceptions
LISTING 11.7
Output
Self-Review Questions (see answers in Appendix N)
11.7 Tool Tips and Mnemonics
LISTING 11.8
Display
LISTING 11.9
LISTING 11.10
Self-Review Questions (see answers in Appendix N)
11.8 Combo Boxes
LISTING 11.11
Display
LISTING 11.12
Self-Review Questions (see answers in Appendix N)
11.9 Scroll Panes
LISTING 11.13
Display
Self-Review Questions (see answers in Appendix N)
11.10 Split Panes
LISTING 11.14
Display
LISTING 11.15
Self-Review Questions (see answers in Appendix N)
Summary of Key Concepts
Exercises
Programming Projects
12 Recursion
Chapter Objectives
12.1 Recursive Thinking
Infinite Recursion
Recursion in Math
Self-Review Questions (see answers in Appendix N)
12.2 Recursive Programming
Recursion vs. Iteration
Direct vs. Indirect Recursion
Self-Review Questions (see answers in Appendix N)
12.3 Using Recursion
Traversing a Maze
LISTING 12.1
Output
LISTING 12.2
The Towers of Hanoi
LISTING 12.3
Output
LISTING 12.4
Self-Review Questions (see answers in Appendix N)
12.4 Recursion in Graphics
Tiled Pictures
LISTING 12.5
Display
Fractals
LISTING 12.6
Display
LISTING 12.7
Self-Review Questions (see answers in Appendix N)
Summary of Key Concepts
Exercises
Programming Projects
13 Collections
Chapter Objectives
13.1 Collections and Data Structures
Separating Interface from Implementation
Self-Review Questions (see answers in Appendix N)
13.2 Dynamic Representations
Dynamic Structures
A Dynamically Linked List
LISTING 13.1
Output
LISTING 13.2
LISTING 13.3
Other Dynamic List Representations
Self-Review Questions (see answers in Appendix N)
13.3 Linear Data Structures
Queues
Stacks
LISTING 13.4
Output
Self-Review Questions (see answers in Appendix N)
13.4 Non-Linear Data Structures
Trees
Graphs
Self-Review Questions (see answers in Appendix N)
13.5 The Java Collections API
Generics
Self-Review Questions (see answers in Appendix N)
Summary of Key Concepts
Exercises
Programming Projects
A Glossary
B Number Systems
C The Unicode Character Set
D Java Operators
E Java Modifiers
F Java Coding Guidelines
G Java Applets
H Regular Expressions
I Javadoc Documentation Generator
J The PaintBox Project
K GUI Events
L Java Syntax
M The Java Class Library
N Answers to Self-Review Questions
Index
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Solution Manual for Java Software Solutions 8th Edition by John Lewis